business - reports

pdfBusiness Opportunities and Structures
The goal of this paper is to make a high level overview of what typical business potential some of the overarching concepts within the genre possess, how those concepts can be taken towards commercial success and what must be done along the way to alleviate the typical obstacles those concepts face. (PDF, Nov 2006)


pdfBusiness Guidlines
This document is a strategy analysis. It is to be read in two parts. Part One is a high-level brief on the issue of marketing a new product.. Part two is the updated guidelines. They are shaped and updated accordingly to the results of this process and the findings described in Part One. (PDF, March 2006)


pdfBusiness Revenue Reports
The purpose of this document is to provide a survey on the current business models in the gaming industry, and other industries related to pervasive gaming. (PDF, Feb 2005)


pdfMarket Technology Watch
The Crossmedia design kit addresses persons interested in the design of Crossmedia Pervasive Games. This document summarizes and generalizes findings and results of the design, development and staging of two iteratively developed versions of the Crossmedia Game Epidemic Menace developed within the IPerG project. (PDF, April 2007)

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