business - reports
Business Opportunities and Structures
The goal of this paper is to make a high level overview of what typical
business potential some of the overarching concepts within the genre possess, how those
concepts can be taken towards commercial success and what must be done along the
way to alleviate the typical obstacles those concepts face. (PDF, Nov 2006)
Business Guidlines
This document is a strategy analysis. It is to be read in two parts. Part One is a high-level
brief on the issue of marketing a new product..
Part two is the updated guidelines. They are shaped and updated accordingly to the
results of this process and the findings described in Part One. (PDF, March 2006)
Business Revenue Reports
The purpose of this document is to provide a survey on the current business models in
the gaming industry, and other industries related to pervasive gaming. (PDF, Feb 2005)
Market Technology Watch
The Crossmedia design kit addresses persons interested in the design of Crossmedia Pervasive Games. This document summarizes and generalizes findings and results of the design, development and staging of two iteratively developed versions of the Crossmedia Game Epidemic Menace developed within the IPerG project. (PDF, April 2007)
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